Basic Rules
When a slot collects 10 coins of the same number, the Produce button below it activates. Click it to remove all 10 coins and generate 2 new coins with an incremented number.
The game starts with 4 types of known-numbered coins and 5 available slots. Each slot can hold a maximum of 10 coins.
When no existing coins can form a set of 10 in any slot, click the Deal button below. The system will randomly add several known-numbered coins to the current slots, excluding the highest-numbered coin available.
A progress bar at the top of the screen displays 5 types of unlockable new coins. Unlocking any of the first 4 new coins on the progress bar adds 1 extra slot to the game board. Unlocking the 5th (last) new coin ends the current round and starts the next.
Each new round resets to 4 coin types and 5 slots, but the value of the coins to be unlocked will be higher than in the previous round.
Have a Try
In Challenge Mode, your goal is to fill the slot indicated by the arrow of the same color at the bottom with coins of that color.
You have several empty slots for temporary storage, while all other slots start out fully filled.
Only coins in the temporary storage slots can be moved freely, either one by one or in any quantity.
If coins in other slots are of the same color and in a consecutive stack, they must be moved as a single unit and cannot be split apart.
Game Controls
Click with your mouse